SCAD x The Mill Week 04
Vellum Peel FX R&D Update
shot 03 update FX test
seat peeling piece
Based on the feedback, we adjusted our camera motion so it stays longer at the handle. I tried adjusting the group affected by pop force, which makes the peeling unsynchronized. Also added some peeling FX on the seat.
Vis Update
Based on the feedback last week, we make shot 1A,1B to show off the rusty material and added shot 1B for the "trigger" of transformation. Also, we made our shoot at a downtown alley with a trash bin. The feedback we are still developing is the idea of the final logo reveal. We had a reference idea inset in our vis but still need more discussion.
Vellum Peel FX R&D
shot 03 test render with Andrea's shader
shot 02 test render with Andrea's shader